Author: ShirzadBh
3 February 2024
/ Tutorials
Coding In 3Ds Max – Maxscript
Let’s learn the options available in 3Ds Max to write scripts, tools and plug-ins.
We will be focusing on the Maxscript which is the native scripting language in 3Ds Max and also the most famous one!
10 April 2023
/ Tutorials
Wooden House Destruction
In this tutorial I will show you how to create a destruction simulation for a wooden house in 3Ds Max and TyFlow, project files included.
19 February 2023
/ Tutorials
Car Physics In 3Ds Max
A Quick tutorial about how to mimic the behavior of physics of a car in 3Ds max
10 August 2022
/ Uncategorized
AnimRef – Privacy Policy
The free AnimRef plugin published by Shirzad Bahrami in Autodesk App Store follows the next statements: AnimRef does not collect…
4 November 2021
/ Tutorials
3Ds Max Rigging For Game
In this tutorial series, we will take a look at the process of creature rigging for game engines in 3Ds Max.
3 November 2021
/ Tools
CAT.RootNode – Skin And Rig Transfer For Game Engine
Transfer the CAT rig and skins to a new rig structure with a root bone.