AUTODESK WEBINAR
Coding In 3Ds Max – Maxscript
Let’s learn the options available in 3Ds Max to write scripts, tools and plug-ins.
We will be focusing on the Maxscript which is the native scripting language in 3Ds Max and also the most famous one!
Wooden House Destruction
In this tutorial I will show you how to create a destruction simulation for a wooden house in 3Ds Max and TyFlow, project files included.
Car Physics In 3Ds Max
A Quick tutorial about how to mimic the behavior of physics of a car in 3Ds max
3Ds Max Rigging For Game
In this tutorial series, we will take a look at the process of creature rigging for game engines in 3Ds Max.
Posture
AnimRef
CAT.RootNode
S-Muscle
TreeGen
Ant-Project
EXPERIENCES
Technical Artist At Electronic Arts
Codemasters has been making iconic games for over 30 years. Once the UK’s largest independent games developer & publisher and now a world-leader in racing simulation. We have studios in Southam & Birmingham (UK) and Kuala Lumpur (MY). In 2021 we became proud members of the EA SPORTS™ family.
Technical Artist At KeelWorks
Based in Edinburgh, Scotland, KeelWorks creates high-quality and fun entertainment experiences with a specific focus on video games, high-end 3D animation, visual effects, and music composition.
Freelancing
Learning the fundamental elements of the industry including modeling, texturing, rendering, etc. mentoring in architectural visualisation and advertisements for TV.