Let’s learn the options available in 3Ds Max to write scripts, tools and plug-ins. We will be focusing on the Maxscript which is the native scripting language in 3Ds Max and also the most famous one!
In this tutorial I will show you how to create a destruction simulation for a wooden house in 3Ds Max and TyFlow, project files included.
A Quick tutorial about how to mimic the behavior of physics of a car in 3Ds max
In this tutorial series, we will take a look at the process of creature rigging for game engines in 3Ds Max.